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January 19, 2019 January 11, 2019

Epic, Improbable start $25 million fund

“Unity has clarified to us that this change effectively makes it a breach of terms to operate or create SpatialOS games using Unity, including in development and production games,” Improbable said today.

As soon as I read the news earlier today about Unity’s decision regarding SpatialOS games, I knew it was only a matter of time before another engine partnered with them. I just wasn’t expecting them to put forth such an absurdly large amount of money.

Now maybe a portion of that can be used to invest in some proper documentation.

Bungie Breaks from Activision

We have enjoyed a successful eight-year run and would like to thank Activision for their partnership on Destiny. Looking ahead, we’re excited to announce plans for Activision to transfer publishing rights for Destiny to Bungie. With our remarkable Destiny community, we are ready to publish on our own, while Activision will increase their focus on owned IP projects.

It’s hard to believe it’s already been 8 years since Bungie joined Activision. We all like to take the easy jabs and poke fun of shitshow the series has gone through over the decade, but Destiny is one of the most underrated games franchises out right now, and I’m excited to see what Bungie can do with their newly acquired freedom. There’s so much untapped, half-baked lore just waiting to be explored.

And thanks to a recent $100 million investment, they have some room to take a “its ready when it’s ready approach for whatever they do next.

January 6, 2019

Marc Andreessen on VR/AR

From Marc Andreessen:

I think AR has tons of potential applications, both at work and at home. [But] I think VR is going to be about 1,000 times bigger.

On the latest podcast of a16z, Andreessen goes onto explain that while AR works for more “interesting” places in the world (in other words, more densely populated), rural places never get to see the benefits of AR as much. As someone who spent a large portion of my life growing up in the middle of nowhere Wisconsin, this makes a lot of sense. Even being back home over the holidays, trying to play Pokemon Go in rural areas is near impossible.

But then again, we’re already seeing the decline of interest in VR/AR. Something revolutionary will need to come along again to spark interest in the way Oculus (and later Vive) did.

December 4, 2018 November 29, 2018 November 13, 2018 November 11, 2018 July 17, 2018