Since the inception of Substance, our technology and tools have evolved to make 3D creation accessible to artists of every stripe. In Adobe, we’ve found a great partner who shares our love of creation and our drive for innovation and growth.
As someone who used to be a heavy user of pretty much the entire Substance Suite, I have mixed feelings about this. One one hand, Substance software will be around for a lot longer. On the other hand, there’s this statement (emphasis by me):
When it comes to licensing, nothing changes for now. Your current licenses will continue running and getting updates. As we join the Adobe family, we will also unveil new and more flexible subscription offers in the coming months. We will share more details about these new and exciting licensing options at a later date.
This is a pretty thinly veiled message that they’re going to move fast to add this to the adobe subscription model. The Substance suite used to provide a great set of tools for creating beautiful textures for 3D artists. As it joins Adobe, it will leave a pretty big gap in the market that will be hard to fill.